|
completed January 24, 2006 Animated and rendered in Maya 4.5 |
||
|
|
||
| As with most of my projects, this one took way too long to complete. I would noodle at it for a while, leave it alone, and then I'd come back to it and noodle it some more. Of course, this is the worst way to work on an animation. If I noodle at something, instead of sticking to a schedule, it always takes me a day or so to get my head back into the project to figure out what I'm doing, and that slows me down. It also makes picking the project up again less desirable. So the moral of this story is: try not to put a project down once you start it. Picking it up again is difficult. But also remember that you're human, and sometimes life gets busy, and you can't always stick to a schedule, no matter how reasonable that schedule might be. | ||